3D Editor

The 3D Editor perspective provides the user with functionality to load previously generated 3D building geometries and edit them with the support of the underlying raw data.

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3D Editor GUI elements

  • 2D mapview

  • 3D view

  • Stereo view

  • Data sources window

  • Layers window

  • Object list

  • Properties window

Typical workflow

Once 3D buildings are created by the product generation perspective, the 3D Editor can be used to correct or capture new building using a typical workflow of: