The capture mode of the 3D editor perspective allows to manually define new building geometries. Depending on the building type chosen, HxMap will expect a pre-defined order of vertices to be defined.
If a number is in a bracket it indicates that this vertex will be set automatically if the option “Auto Set Last Point” is marked in the capture function definition list.
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Roof type |
Constructional Orders |
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1 |
Flat roof Flat roof can contain 3 to n points.
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2 |
Gable roof |
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3 |
Hip roof |
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4 |
Tent roof Tent roof can contain 3 to n eaves points.
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5 |
Leant-to roof |
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6 |
Mansard roof |
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7 |
Polygon The last polygon point must be set with a double-click. |
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8 |
Gable/Hip roof |
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9 |
Gambrel roof |
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10 |
Gambrel/Mansard roof |
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11 |
Hipped-Gable roof |
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12 |
Gable/Hipped-Gable roof |
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13 |
Hip/Hipped-Gable roof |
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14 |
Cut-Gable roof |
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15 |
Cut-Gable/Hip roof |
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16 |
Cut-Tent roof The function could also named Cut-Hip roof.
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17 |
Gablet roof |
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18 |
Gable/Gablet roof |
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19 |
Hip/Gablet roof |
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20 |
Hipped-Gable/Gablet roof |
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21 |
Staggered-pitch roof |
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22 |
Saw-toothed roof A dialog pop up after the 3rd or 4th eaves point to set the number of tooths, the height and the orientation. |
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23 |
Tower Roundish roofs like the tower are defined with a circular shape.
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24 |
Dome roof Roundish roofs like the dome roof are defined with a circular shape.
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25 |
Cone roof Roundish roofs like the cone roof are defined with a circular shape.
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26 |
Copped-Dome roof Roundish roofs like the copped-dome roof are defined with a circular shape.
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27 |
Elliptic-Dome roof Roundish roofs like the elliptic-dome roof are defined with a circular shape.
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28 |
Barrel roof The barrel roof is defined with a circular shape.
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